GitHub Download:
Unity, Visual Studio, Git
Jam Game
48 hours + occasional development
Solo development (originally 4 people)
Occasional work
This was both my first ever game jam game and my first Unity game (it’s also potentially the most fun game I’ve made).
The game itself is a top down, twin-stick local multiplayer arena shooter (like top down Towerfall) with a twist. The level is dimly lit with lights scattered around the stage, when you’re in the shadows you’re completely invisible, when you’re in the light you can be seen. Oh, and all arrows glow so if you go to shoot someone else, everyone can see you.
During the game jam where the game was originally created, I completed the following:
After the jam was completed I have continued work on the game. At this point, the overwhelming majority of the previous code has been rewritten by me, including:
At this point, I am working on the game on the side, primarily when I travel where my 5 year old laptop can’t really run UE4!